The goal of the Steam League is to make STEAM programs affordable and accessible to all students. Our parts department isn’t about retail sales; it’s about ensuring that teachers and educators have access to the components they need to complete our challenges. We collaborate with various corporations and rely on donations to keep this department running smoothly.


STEAM League Kits Availability

STEAM League kits are only available to students, schools, and educators who are actively participating in authorized STEAM League programs. These kits are provided solely to support learning, challenges, and classroom implementation within the STEAM League ecosystem. Prices listed are provided as a general guide only and do not include delivery or applicable taxes. For assistance, availability, or questions, please contact our office.


Phase I lesson componants.

Motor Tower (Pack of 24) ($60)
The Motor Tower Kit includes laser cut wooden components used to build the motor stand and generator structure for STEAM League lessons. Kits are provided unassembled and require glue for assembly. This kit includes only the wooden components needed for the activity and is intended for hands on classroom construction and experimentation as part of the authorized STEAM League curriculum.

Build A Motor Base (Pack of 24) ($60)
The Build A Motor Base kit includes laser cut wooden bases with neodymium magnets permanently affixed using a metal rivet for safety. This kit provides only the motor base and magnet assembly and does not include the additional components used in the full motor build. Kits are intended for classroom use as part of authorized STEAM League lessons and are designed for hands on exploration of motor fundamentals.

Magnet Safety Notice
Neodymium magnets are very strong. Keep away from small children, electronics, and medical devices. Do not attempt to remove the magnets from the base. Adult supervision is required during use. Regulations regarding the use of high strength magnets with students may vary by state, district, or school. Please check with your school or local authority to ensure compliance with any applicable laws, policies, or restrictions.


Festival Challenge Kits

Make-A-Deck Challenge wooden deck ($10)
The Make A Deck Challenge wooden deck is an unassembled wooden kit intended as a base for creative work and artistic expression. These decks are designed to be painted, finished, and transformed by students as part of the Make A Deck Challenge. They are for display only and are not rideable in any way. Kits are provided as rough wood and require sanding, finishing, and assembly before decoration and display.

Make-A-Clock Challenge Kit. ($10)
The Make A Clock Challenge Kit is an unassembled kit intended as a creative base for artistic design and expression. It includes a motor driven clock mechanism, a random set of clock hands, and a wooden clock face. Kits are provided as rough wood and require sanding, finishing, and assembly. Completed clocks are intended for display and functional use as art pieces within the Make A Clock Challenge.


Code Line Robotics

Codeline Robotics – Arduino Auto-Rover ($75.00)
The Auto Rover kit uses a standard Arduino R3 educational kit and a standard robot chassis. These components can be purchased from numerous vendors online. If you choose to source kits from other suppliers, please contact one of our representatives to ensure the components meet STEAM League program requirements and restrictions. Not all kits are built the same, and compatibility matters.

Authorized Challenge Track – Full Size 5 × 3 feet ($100)
This is a heavy gauge vinyl competition track designed for the Codeline Challenge. It is durable, built to last, and intended for repeated classroom use. While paper versions of the track can be printed on a standard color printer, having the full competition track in your classroom provides the most accurate and effective practice experience.


Micro:Bit

Micro:bit V2 Robot Compete Kit ($85)
The STEAM League Challenge Kit combines the Micro:bit V2 and the KEYESTUDIO Micro:bit V2 Robot Starter Kit, as listed below, into a single bundled solution for the STEAM League Micro:bit Challenge. This kit provides everything needed to move from foundational coding concepts into full mobile robotics challenges while remaining fully aligned with STEAM League lesson plans, authorized challenge tracks, and program requirements. It is intended for classroom use and supports progressive skill development across multiple STEAM League challenges.

Micro:bit V2 Robot Starter Kit ($40)
The Micro:bit V2 is the core controller used in the STEAM League Micro:bit Challenge. It is a compact, classroom friendly device that includes onboard buttons, LEDs, sensors, sound output, and wireless communication, allowing students to explore coding, data, and physical computing in a hands on way. The V2 adds improved performance and audio features while remaining fully compatible with STEAM League lesson plans and challenges. It is designed for repeated student use and integrates easily with approved robotics platforms, sensors, and expansion boards used throughout the program.

KEYESTUDIO Micro:bit V2 Robot Starter Kit ($50)
The KEYESTUDIO Micro:bit V2 Robot Starter Kit is an approved mobile robotics platform used in the STEAM League Micro:bit Challenge. It combines the Micro:bit V2 controller with a durable robot chassis, motors, and expansion hardware that allow students to move from basic coding into real world robotics concepts. The kit supports hands on exploration of movement, sensors, decision making, and problem solving while remaining compatible with STEAM League lesson plans and authorized challenge tracks. It is designed for classroom use, repeatable builds, and progressive skill development across multiple challenges.

ELECFREAKS Retro Coding Arcade ($80)
The ELECFREAKS Retro Coding Arcade is an approved STEAM League platform that allows students to create and program their own games using Microsoft MakeCode block coding or Python. Rather than playing pre built games, students design characters, game logic, and interactions while working with a handheld device that includes physical controls, a large color screen, and built in sensors. It is designed for classroom use and supports creative problem solving, computational thinking, and hands on learning through making.

Authorized Challenge Track – Full Size 3 × 2 feet ($60)
This is a heavy gauge vinyl competition track designed specifically for the Micro:bit Challenge. It is durable, built to last, and intended for repeated classroom use. While paper versions of the track can be printed on a standard color printer, having the full competition track in your classroom provides the most accurate and effective practice experience.